Object oriented programming is basically based on real life programming.
In this approach there are basically two important tools:
1. Classes
and
2. Objects
classes are the blueprint and object are physical existence of classes
for example before build a house we make blueprint of house i.e. class and when we make house there is physical existence of house in earth i.e. object of class.
there are basically four features of object oriented programming:
1. Encapsulation.
2. Abstraction.
3. Polymorphism.
4. Inheritance.
your comments and advise are welcome
visit us at www.knitkota.com
email us at: pervez@knitkota.com
In this approach there are basically two important tools:
1. Classes
and
2. Objects
classes are the blueprint and object are physical existence of classes
for example before build a house we make blueprint of house i.e. class and when we make house there is physical existence of house in earth i.e. object of class.
there are basically four features of object oriented programming:
1. Encapsulation.
2. Abstraction.
3. Polymorphism.
4. Inheritance.
your comments and advise are welcome
visit us at www.knitkota.com
email us at: pervez@knitkota.com
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